2021 Indie Games Week 10: Timruk
Timruk by Studio Oleomingus is another quick and clever creation by the two person studio from India. It combines their incredible writing and story telling with a clever game mechanic only revealed when you complete it’s roughly 10–15 minute long story.
The art in Timruk is really phenomenal and is a great example of the importance of supporting artists outside of the dominant form of western art design in games. The game itself is you reading a story book with limited interactions, but each page of the book swaps in and out of 2d pages and 3d rooms. The pages themselves are slightly animated images that are beautifully created and the rooms feature gorgeous 3d animation. The alternating between the two is a smart design decision that keeps your curiosity steady until the final reveal that…you are in the story you’re reading! At least that’s how I interpreted it. The game is a loop and you are experiencing the story your father is destined to write and re-write for eternity. Or maybe you’re in your own cycle reading about their cycle? I found the cyclical nature of the game to be really smart and thoughtful.
The story pages of the book all feature exceptional writing, and often contain some extra definitions of non-English words which provide a deeper understanding of the story, but also makes the book feel more book-ish, another smart decision that contributes to the game’s level of immersion.
Overall Timruk didn’t quite have the grab I felt with The Indifferent Wonder of an Edible Place, where the primary mechanic of consuming a building was really great, but it does hold its own as another fantastic story and example of the studio’s cool ideas and great execution. Check it out!